Further reading
We only scratched the surface of the camera and layouts. Here are some links to the official Unity documentation to learn more about the main APIs and components used in this chapter:
- Cameras: https://docs.unity3d.com/2023.1/Documentation/Manual/CamerasOverview.html
- Horizontal Layout Group: https://docs.unity3d.com/2023.1/Documentation/Manual/script-HorizontalLayoutGroup.html
- Vertical Layout Group: https://docs.unity3d.com/2023.1/Documentation/Manual/script-VerticalLayoutGroup.html
- Render Texture: https://docs.unity3d.com/2023.1/Documentation/Manual/class-RenderTexture.html
- Tags and Layers: https://docs.unity3d.com/2023.1/Documentation/Manual/class-TagManager.html
- Mask: https://docs.unity3d.com/2023.1/Documentation/Manual/script-Mask.html
- Canvas Scaler: https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/script-CanvasScaler.html
- Graphic Raycaster: https://docs.unity3d.com/Packages/com.unity.ugui@1.0/manual/script-GraphicRaycaster...