Adding special pegs
Our game is playable, but we'll want to have a goal to win and bonus for skilled players. This is where special pegs come in. We'll be using green pegs to represent the pegs that must be hit to clear a level and a blue peg to start a 2x combo when hit. The green pegs are randomly selected from the normal pegs on the level start, while a blue peg is randomly chosen from normal pegs at the end of each shot.