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C++ Game Development Cookbook

You're reading from   C++ Game Development Cookbook

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785882722
Length 346 pages
Edition 1st Edition
Languages
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Author (1):
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Druhin Mukherjee Druhin Mukherjee
Author Profile Icon Druhin Mukherjee
Druhin Mukherjee
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Toc

Table of Contents (15) Chapters Close

Preface 1. Game Development Basics FREE CHAPTER 2. Object-Oriented Approach and Design in Games 3. Data Structures in Game Development 4. Algorithms for Game Development 5. Event-Driven Programming – Making Your First 2D Game 6. Design Patterns for Game Development 7. Organizing and Backing Up 8. AI in Game Development 9. Physics in Game Development 10. Multithreading in Game Development 11. Networking in Game Development 12. Audio in Game Development 13. Tips and Tricks Index

Installing an IDE on Windows

In this recipe, we will find out how easy it is to install Visual Studio on your Windows machine.

Getting ready

To go through this recipe, you will need a machine running Windows. No other prerequisites are required.

How to do it…

Visual Studio is a powerful IDE in which most professional software is written. It has loads of features and plugins to help us write better code:

  1. Go to https://www.visualstudio.com.
  2. Click on Download Visual Studio Community.
    How to do it…

    Download Visual Studio Community

  3. This should download an .exe file.
  4. After it downloads, double-click on the setup file to start the installation.
  5. Make sure you have all the updates necessary on your Windows machine.
  6. You can also download any version of Visual Studio or Visual C++ Express.
  7. If the application asks for starting environment settings, select C++ from the available options.

Note

A few things to note are listed here:

  • You need a Microsoft account to install it.
  • There are other free IDEs for C++, such as NetBeans, Eclipse, and Code::Blocks.
  • While Visual Studio works only for Windows, Code::Blocks and other such IDEs are cross-platform and can work on Mac and Linux as well.

For the remainder of this chapter, all code examples and snippets will be provided using Visual Studio.

How it works…

An IDE is a programming environment. An IDE consists of various functionalities that can vary from one IDE to another. However, the most basic functionalities that are present in all IDEs are a code editor, a compiler, a debugger, a linker, and a GUI builder.

A code editor, or a source code editor as they are otherwise known, is useful for editing code written by programmers. They provide features such as auto-correct, syntax highlighting, bracket completion and indentation, and so on. An example snapshot of the Visual Studio code editor is shown here:

How it works…

A compiler is a computer program that converts your C++ code to object code. This is necessary in order to create an executable. If you have a file called main.cpp, it will generate an object code called main.o.

A linker is a computer program that converts the object code generated by the compiler to an executable or a library file:

How it works…

Compiler and linker

A debugger is a computer program that helps to test and debug computer programs.

A GUI builder helps the designer and programmer to create GUI content or widgets easily. It uses a drag and drop WYSIWYG tool editor.

You have been reading a chapter from
C++ Game Development Cookbook
Published in: May 2016
Publisher: Packt
ISBN-13: 9781785882722
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