Monitor object pattern
The monitor object pattern is another concurrency design pattern that helps in the execution of multi-threaded programs. It is a design pattern implemented to make sure that at a single time interval, only one method runs in a single object, and for this purpose, it synchronizes concurrent method execution.
Unlike the active object design pattern, the monitor object pattern does not have a separate thread of control. Every request received is executed in the thread of control of the client itself, and until the time the method returns, the access is blocked. At a single time interval, a single synchronized method can be executed in one monitor.
The following solutions are offered by the monitor object pattern:
- The synchronization boundaries are defined by the interface of the object, and it also makes sure that a single method is active in a single object.
- It must be ensured that all the objects keep a check on every method that needs synchronization and serialize them...