Summary
In this chapter, we discussed the aim of the game and what the sprites and screens will look like.
When you are planning your games, try and put together a game design document like we discussed in this chapter, as it will be a useful blueprint of the game you intend to build that you can refer to during game development.
Try and think about the content that you want to add, even if you don't know how it will look yet. You can even draw stick men figures to represent the sprites if you haven't made the final decision of which sprites you will use.
In the next chapter, we will start to build out the game, starting with drawing and animating sprites.