Summary
In this chapter, we learned how to mix our game widget with other Flutter widgets and navigate between screens to complete our game. We also gave the player the option to change the music volume on the settings screen.
We discussed options for monetizing your game and what to learn next to improve your game development knowledge. Finally, we reviewed where to get help if you get stuck with your game.
We have covered a lot in the book, and you now have the knowledge to build a variety of 2D games with Flutter and Flame. Good luck with your game development journey. I look forward to seeing the games that you create.