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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Toc

Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

Answers

The following answers sketch some possible solutions to the questions at the end of each chapter; these are provided for your reflection.

Chapter 1

  1. It is much easier to generate C code than to generate machine code, but the resulting code may be larger or slower than native code, causing a performance cost. A transpiler depends on an underlying compiler that may be a bit of a moving target, but if the underlying compiler is highly portable, the transpiler will be far more portable than a compiler that generates native code.
  2. Lexical, syntax, and semantic analysis, followed by intermediate and final code generation.
  3. Classic pain points include input/output being overly difficult, especially on new kinds of hardware; concurrency; and making a program run across many different operating systems and CPUs. One feature that languages have used to simplify input/output has been to reduce the problem of communicating with new hardware via a set of strings...
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