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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
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Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Changing your object with modifier order

Once our half cylinder is hidden, we can see the hole in the left-hand side of our bracelet plate. The right-hand side, however, is still completely solid:

The base with just a single hole.

This is due to the order of the modifiers, the Modifier Stack. Blender applies the modifiers from top to bottom, as they are listed in the Properties window. In the case of our bracelet base, Blender currently does the following:

  1. Combines the cylinder and the cube to make a rounded half base
  2. Mirrors the rounded half base to make a full base
  3. Subtracts the half cylinder to make a hole
Modifiers are applied in order from top to bottom

The Mirror Modifier cannot copy a hole which is yet to exist. Changing the order of the Modifier Stack can produce very different objects. Suppose we put the Mirror Modifier last. The Union is applied, giving our base...

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