Technical requirements
To try out the samples yourself, you will need to have Unity installed, with a version from 2019 or later. You will then need to create either of the following:
- A project with the common 3D template, which you will then upgrade to use the URP or HDRP render pipelines (see the Stepping up with the URP render pipeline section)
- A project with the new 3D URP or 3D HDRP template, which you can temporarily force to use the built-in render pipeline, as shown in the Setting up our shader in Unity section of Chapter 1
You can find the code files for this chapter on GitHub at https://github.com/PacktPublishing/Become-a-Unity-Shaders-Guru/tree/main/Assets/Chapter%2002.