Running the Arduino development environment for the first time
Well, it may have seemed more complicated than it really was, but finally, you have your programming environment ready to work. It's time to create our first test, take a tour of it, and meet all its parts and structures.
On the first run, the Arduino development environment should look like this:
Basically, it's divided into three sections:
- The toolbar at the top with buttons for the more usual commands
- The code editor in the middle, where you will write your sketch, as we commonly call an Arduino program's code
- The message area at the bottom, where you will get information about the status of your sketch and possible location of errors in it
Let's take a closer look at each one of these zones so that you can begin to use them.
The toolbar
In the toolbar, you're going to find a total of six buttons to call the more usual commands of the development environment.