Adding the wave’s animatableData property
We now have a wave shape that we can duplicate as many times as needed to create a layered ocean scene. However, those waves are still static, meaning they won’t do anything unless we have a way of changing the value in the yOffset
variable. To accomplish that, we need to add one more important variable to the file here: animatableData
.
So, let’s add it right under the declaration of the yOffset
variable:
var animatableData: CGFloat { get { return yOffset } set { yOffset = newValue } }
The animatableData
property is an instance of a Swift class called Animatable...