Exploring Android UI design
We will see with Android UI design that so much of what we learn is context-sensitive. The way that a given widget's x attribute will influence its appearance might depend on a widget's y attribute, or even on an attribute on another widget. It isn't easy to learn this verbatim. It is best to expect to gradually achieve better and faster results with practice.
For example, if you play with the designer by dragging and dropping widgets onto the design, the XML code that is generated will vary considerably depending upon which layout type you are using. We will see this as we proceed through this chapter.
This is because different layout types use different means to decide the position of their children. For example, the LinearLayout
, which we will explore next, works very differently to ConstraintLayout
, which was added by default to our project in Chapter 1, Getting Started with Android and Kotlin.
This information might initially seem like a problem...