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Android Application Development Cookbook

You're reading from   Android Application Development Cookbook Over 100 recipes to help you solve the most common problems faced by Android Developers today

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785886195
Length 428 pages
Edition 2nd Edition
Languages
Tools
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Authors (2):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
Kyle Mew Kyle Mew
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Kyle Mew
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Toc

Table of Contents (17) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus 5. Exploring Fragments, AppWidgets, and the System UI 6. Working with Data 7. Alerts and Notifications 8. Using the Touchscreen and Sensors 9. Graphics and Animation 10. A First Look at OpenGL ES 11. Multimedia 12. Telephony, Networks, and the Web 13. Getting Location and Using Geofencing 14. Getting your app ready for the Play Store 15. The Backend as a Service Options Index

Taking a photo with the default camera app


If your application needs an image from the camera, but is not a camera replacement app, it may be better to allow the "default" camera app to take the picture. This also respects your user's choice of a preferred camera application.

When you take a photo, unless it is specific to just your application, it's considered good practice to make the photo publicly available. (This allows it to be included in the user's photo gallery.) This recipe will demonstrate using the default photo application to click a picture, save it to the public folder, and display the image.

Getting ready

Create a new project in Android Studio and call it: UsingTheDefaultCameraApp. Use the default Phone & Tablet options and select Empty Activity when prompted for Activity Type.

How to do it...

We're going to create a layout with an ImageView and button. The button will create an Intent to launch the default Camera app. When the camera app is done, our app will get a callback...

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