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Advanced C++

You're reading from   Advanced C++ Master the technique of confidently writing robust C++ code

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Product type Paperback
Published in Oct 2019
Publisher
ISBN-13 9781838821135
Length 762 pages
Edition 1st Edition
Languages
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Authors (5):
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Olena Lizina Olena Lizina
Author Profile Icon Olena Lizina
Olena Lizina
Rakesh Mane Rakesh Mane
Author Profile Icon Rakesh Mane
Rakesh Mane
Gazihan Alankus Gazihan Alankus
Author Profile Icon Gazihan Alankus
Gazihan Alankus
Brian Price Brian Price
Author Profile Icon Brian Price
Brian Price
Vivek Nagarajan Vivek Nagarajan
Author Profile Icon Vivek Nagarajan
Vivek Nagarajan
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Table of Contents (11) Chapters Close

About the Book 1. Anatomy of Portable C++ Software 2A. No Ducks Allowed – Types and Deduction FREE CHAPTER 2B. No Ducks Allowed – Templates and Deduction 3. No Leaks Allowed - Exceptions and Resources 4. Separation of Concerns - Software Architecture, Functions, and Variadic Templates 5. The Philosophers' Dinner – Threads and Concurrency 6. Streams and I/O 7. Everybody Falls, It's How You Get Back Up – Testing and Debugging 8. Need for Speed – Performance and Optimization 1. Appendix

Introduction

C++ is one of the oldest and most popular languages that you can use to write efficient code. It is both "close to the metal," like C, and has advanced object-oriented features, like Java. Being an efficient low-level language makes C++ the language of choice for domains in which efficiency is paramount, such as games, simulations, and embedded systems. At the same time, being an object-oriented language with advanced features such as generics, references, and countless others makes it suitable for large projects that are developed and maintained by multiple people.

Almost any programming experience involves organizing your code base and using libraries written by others. C++ is no different. Unless your program is simple, you will distribute your code into multiple files that you need to organize, and you will use various libraries that fulfill tasks, usually in a much more efficient and robust way than your code would. C++ projects that do not use any third-party libraries are edge cases that do not represent the majority of projects, which use many libraries. These projects and their libraries are expected to work in different hardware architectures and operating systems. Therefore, it is important to spend time on project setup and understand the tools used to manage dependencies if you are going to develop anything meaningful with C++.

Most modern and popular high-level languages have standard tools to maintain projects, build them, and handle their library dependencies. Many of these have repositories that host libraries and tools that automatically download and use libraries from those repositories. For example, Python has pip, which takes care of downloading and using appropriate versions of libraries that the programmer wants to use. Similarly, JavaScript has npm, Java has maven, Dart has pub, and C# has NuGet. In most of these languages, you list the name of the library and the version that you would like to use, and the tool automatically downloads and uses the compatible version of the library. These languages benefit from the fact that the programs are built and run in a controlled environment in which a certain level of hardware and software requirements are satisfied. C++, on the other hand, is expected to work in a variety of contexts with different architectures, including very primitive hardware. Hence, C++ programmers are less pampered when it comes to building programs and performing dependency management.

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