Summary
In this chapter, you've learned how to do skinning and how to edit skinning with weight painting, and finally, you have skinned your Alien Plant to your skeleton. If you enjoyed this process, this is the very first step in becoming what they call a character rigger in the industry, a specialized job for people who enjoy skinning and rigging characters for games and movies. Even if this process is not one of your favorites, it's important to learn how to do it if you want to create new animated content on your own as a generalist.
In the next chapter, we will use what we have learned so far and create a skeleton and skin for our robot character.