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Unity Artificial Intelligence Programming

You're reading from   Unity Artificial Intelligence Programming Add powerful, believable, and fun AI entities in your game with the power of Unity 2018!

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781789533910
Length 246 pages
Edition 4th Edition
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Authors (3):
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Dr. Davide Aversa Dr. Davide Aversa
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Dr. Davide Aversa
Clifford Peters Clifford Peters
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Clifford Peters
Aung Sithu Kyaw Aung Sithu Kyaw
Author Profile Icon Aung Sithu Kyaw
Aung Sithu Kyaw
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to AI 2. Finite State Machines FREE CHAPTER 3. Randomness and Probability 4. Implementing Sensors 5. Flocking 6. Path-Following and Steering Behaviors 7. A* Pathfinding 8. Navigation Mesh 9. Behavior Trees 10. Machine Learning in Unity 11. Putting It All Together 12. Other Books You May Enjoy

How to install the ML-Agents Toolkit

As a first step, we need to download the toolkit. We can do this by cloning the repository with the following command:

git clone https://github.com/Unity-Technologies/ml-agents.git

This creates an ml-agents folder in your current position. The ML-Agents Toolkit is composed of three main components:

  • A Unity plugin (stored in the UnitySDK subfolder).
  • A Python package containing the Python interface for Unity and for TensorFlow's trainers (stored in the ml-agents folder)
  • A Python package containing the interface with OpenAI Gym (https://gym.openai.com/), a toolkit for training reinforcement learning agents (stored in the gym-unity folder).
Git is the most famous version-control application in the world. It is used to store your source code, keep track of different versions, collaborate with other people, and much more. If you are not...
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