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Three.js Cookbook

You're reading from   Three.js Cookbook Over 80 shortcuts, solutions, and recipes that allow you to create the most stunning visualizations and 3D scenes using the Three.js library

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Product type Paperback
Published in Jan 2015
Publisher Packt
ISBN-13 9781783981182
Length 300 pages
Edition 1st Edition
Languages
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Author (1):
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Jos Dirksen Jos Dirksen
Author Profile Icon Jos Dirksen
Jos Dirksen
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Toc

Table of Contents (9) Chapters Close

Preface 1. Getting Started 2. Geometries and Meshes FREE CHAPTER 3. Working with the Camera 4. Materials and Textures 5. Lights and Custom Shaders 6. Point Clouds and Postprocessing 7. Animation and Physics Index

Conventions

In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: " One interesting thing to note is the addition of texture.needsUpdate = true to the ondrop event handler."

A block of code is set as follows:

step1(function (value1) {
  step2(value1, function(value2) {
    step3(value2, function(value3) {
      step4(value3, function(value4) {
        // Do something with value4
      });
    });
  });
});

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

    var y = camera.position.y;
    camera.position.y = y * Math.cos(control.rotSpeed) +z * Math.sin(control.rotSpeed);
    camera.position.z = z * Math.cos(control.rotSpeed) –y * Math.sin(control.rotSpeed);

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "On this screen, just click on the I'll be careful, I promise! button."

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

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