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Threat Modeling Gameplay with EoP

You're reading from   Threat Modeling Gameplay with EoP A reference manual for spotting threats in software architecture

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Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781804618974
Length 256 pages
Edition 1st Edition
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Author (1):
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Brett Crawley Brett Crawley
Author Profile Icon Brett Crawley
Brett Crawley
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Toc

Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Game Play 2. Chapter 2: Spoofing FREE CHAPTER 3. Chapter 3: Tampering 4. Chapter 4: Repudiation 5. Chapter 5: Information Disclosure 6. Chapter 6: Denial of Service 7. Chapter 7: Elevation of Privilege 8. Chapter 8: Privacy 9. Chapter 9: Transfer 10. Chapter 10: Retention/Removal 11. Chapter 11: Inference 12. Chapter 12: Minimization 13. Glossary
14. Further Reading 15. Licenses for third party content 16. Index 17. Other Books You May Enjoy

8. of Spoofing

An attacker could steal credentials stored on the server and reuse them (for example, a key is stored in a world-readable file).

Threat

image

You’ve stored a private key in a PEM file that isn’t encrypted, and access isn’t restricted.

CAPEC

CAPEC-191 - Read Sensitive Constants Within an Executable

CAPEC-150 - Collect Data from Common Resource Locations

ASVS

2.10.4 - Ensure Keys and Secret material are stored securely and ensure that secrets aren’t hardcoded in source files

CWE

CWE-257 - Storing Passwords in a Recoverable Format

CWE-256 - Plaintext Storage of a Password

CWE-522 - Insufficiently Protected Credentials

CWE-798 - Use of Hard-coded Credentials

...
You have been reading a chapter from
Threat Modeling Gameplay with EoP
Published in: Aug 2024
Publisher: Packt
ISBN-13: 9781804618974
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