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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
Languages
Tools
Concepts
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling FREE CHAPTER 2. Chapter 2: Introduction to Solid Modeling and CSG Tools 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Hand-sculpting hills

For smaller scenes, where generating terrain is not applicable, you need to hand-sculpt the terrain to get the desired shape and size. In this recipe, we will be delving into the art of hand-sculpting. Specifically, we will be creating rolling hills with a cobblestone path. We will be using the various sculpting tools available in Roblox Studio’s Terrain Editor to shape and manipulate the terrain to create realistic, visually pleasing hills. Additionally, we will discuss the importance of creating well-designed paths within the map to ensure players can navigate the landscape without getting lost.

How to do it…

We will be using various tools to create a visually appealing pathway through a grassy hill. We will fill in a flat region of grass, and then use the Sculpt tool to create hills of varying sizes. Next, we will use the Paint tool to create a path that we will detail with cobblestone terrain material. After, we will decorate the path with...

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