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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Schedule

We do not have much to do for the schedule section. Let's look at the design specs for schedule and see what we need to do. We have to just create a view for each game.

Open GameItemView and update previews with the following:

.previewLayout(.fixed(width: 290, height: 80))

Now that we have previews updated, let's move on to getting our GameItemView set up. Replace Text(“Game Item View”) with the following:

ZStack {
	// Add next step here
}
.frame(height: 74)
.background(Color.white)
.cornerRadius(10)

We are using a ZStack component as our main container.

Next, let's add the team names by replacing // Add next step here with the following:

HStack {
    Text(“TOR”)
        .custom(font: .bold, size: 47)
        .foregroundColor(Color.baseGrey)
    Spacer()
    Text(“...
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