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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook Discover solutions and best practices to tackle the most common problems while building SwiftUI apps

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781838981860
Length 614 pages
Edition 1st Edition
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Authors (2):
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Edgar Nzokwe Edgar Nzokwe
Author Profile Icon Edgar Nzokwe
Edgar Nzokwe
Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
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Toc

Table of Contents (15) Chapters Close

Preface 1. Chapter 1: Using the Basic SwiftUI Views and Controls 2. Chapter 2: Going Beyond the Single Component with Lists and Scroll Views FREE CHAPTER 3. Chapter 3: Viewing while Building with SwiftUI Preview 4. Chapter 4: Creating New Components and Grouping Views in Container Views 5. Chapter 5: Presenting Extra Information to the User 6. Chapter 6: Drawing with SwiftUI 7. Chapter 7: Animating with SwiftUI 8. Chapter 8: Driving SwiftUI with Data 9. Chapter 9: Driving SwiftUI with Combine 10. Chapter 10: Handling Authentication and Firebase with SwiftUI 11. Chapter 11: Handling Core Data in SwiftUI 12. Chapter 12: Cross-Platform SwiftUI 13. Chapter 13: SwiftUI Tips and Tricks 14. Other Books You May Enjoy

Drawing a custom shape

SwiftUI's drawing functionality permits more than just using the built-in shapes: creating a custom shape is just a matter of creating a Path component with the various components and then wrapping it in a Shape object.

In this recipe, we will work through the basics of custom shape creation, implementing a simple rhombus, which is a geometric shape with four equal straight sides that resembles a diamond.

To create a custom shape in SwiftUI, our class must conform to the Shape protocol, whose only function, path(in: CGRect), provides a rectangle that represents the frame where the shape will be rendered as a parameter, and returns a Path struct that is the description of the outline of the shape.

The Path struct has several drawing primitives that permit us to move the point, add lines and arcs, and so on. This allows us to define the outline of the shape.

Using a Path object resembles a bit of the old educative language, Logo, where you are...

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