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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Testing and integrating containers

Containers fit very well with CI/CD pipelines. Since they mostly require no further dependencies other than the container runtime itself, they can be easily tested. Worker machines don't have to be provisioned to fulfill the testing needs, so adding more nodes is much easier. What is more, all of them are general-purpose so that they may act both as builders, test runners, and even deployment executors without any prior configuration.

Another great benefit of using containers in CI/CD is the fact that they are isolated from one another. This means multiple copies running on the same machine should not interfere. That is true unless the tests require some resources from the host operating system, such as port forwarding or volume mounting. Therefore it's best to design tests so that such resources are not necessary (or at least they don't clash). Port randomization is a helpful technique to avoid clashes, for example.

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