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Software Architecture Patterns for Serverless Systems

You're reading from   Software Architecture Patterns for Serverless Systems Architecting for innovation with event-driven microservices and micro frontends

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781803235448
Length 488 pages
Edition 2nd Edition
Languages
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Author (1):
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John Gilbert John Gilbert
Author Profile Icon John Gilbert
John Gilbert
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Table of Contents (16) Chapters Close

Preface 1. Architecting for Innovation 2. Defining Boundaries and Letting Go FREE CHAPTER 3. Taming the Presentation Tier 4. Trusting Facts and Eventual Consistency 5. Turning the Cloud into the Database 6. A Best Friend for the Frontend 7. Bridging Intersystem Gaps 8. Reacting to Events with More Events 9. Running in Multiple Regions 10. Securing Autonomous Subsystems in Depth 11. Choreographing Deployment and Delivery 12. Optimizing Observability 13. Don’t Delay, Start Experimenting 14. Other Books You May Enjoy
15. Index

Learning the hard way

You may be wondering why it is so important to define architectural boundaries. We all want to jump right in and start coding. But it is easy to get lost in the details of a new project, and we can find ourselves on a slippery slope if we do not set our bearings from the start.

I had a run-in with architecture early in my career that left an indelible impression on me. It was the 90s and n-tiered architecture was all the rage. I was the architect of a system with a middle tier that we wrote in C++ and ran on Tuxedo. This was well before Continuous Integration (CI) had emerged, so we lived by our nightly builds. One morning I arrived at work and found that the nightly build was still running. It was a large system with many subsystems, multiple services, and a significant quantity of code, but a nightly build that took all night was an indication that something was wrong. The system was still growing, so things would only get worse if we did not identify and remediate the root cause.

It didn’t take long to find the root cause, but the solution, although simple, would be tedious to roll out. In C++, we define classes in header files and include these files where we use the classes. However, there is no restriction on how many classes you can define in a header file. Our domain entities encapsulated our private persistence classes, but all these private classes were leaking, because we defined them in the same header files. We were building this private code over and over again, everywhere that we used the domain entities. As the system grew, the cost of this mistake became more and more expensive.

The SOLID principles did not exist at that time, but in essence, the system violated the Interface Segregation Principle. The header files contained more interfaces than necessary. The simple solution was to move these internal classes into private header files. We immediately began to implement all new features this way and a few strategic updates brought the builds back under control.

But the project was behind schedule, so the rest of the changes would have to wait. I took it upon myself to make those changes as time permitted. It took six months to retrofit the remainder of the system. This experience taught me the hard way about the importance of clean architectural boundaries.

More often than not, the hard way is the best way to learn. We need to discover the right solutions for our end users. We need to get our hands dirty and experiment to find out what works and what does not. But we need to define architectural boundaries at multiple levels that will act as guard rails as we perform our experiments.

As an industry, we have already learned a lot about what makes for good clean architecture. So, let’s look at some of the proven concepts we will be building on.

You have been reading a chapter from
Software Architecture Patterns for Serverless Systems - Second Edition
Published in: Feb 2024
Publisher: Packt
ISBN-13: 9781803235448
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