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Scratch 2.0 Game Development Hotshot

You're reading from   Scratch 2.0 Game Development Hotshot Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you'll quickly learn the sophisticated possibilities of Scratch. Have fun!

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Product type Paperback
Published in Feb 2014
Publisher
ISBN-13 9781849697569
Length 330 pages
Edition Edition
Tools
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Toc

Table of Contents (18) Chapters Close

Scratch 2.0 Game Development HOTSHOT
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Blowing Things Up! 2. Beating Back the Horde FREE CHAPTER 3. Start Your Engines 4. Space Age 5. Shoot 'Em Up 6. Building a Worthy Boss 7. Creating a Level Editor 8. Dungeon Crawl 9. Hunger Run 10. Sprites with Characters The New Scratch Interface Index

Creating a bow and arrow


As noted, the sword is a very short ranged weapon, which poses a great risk to the player. If an enemy makes a sudden turn, which the knights do very often, they can easily hit the player before he/she has a chance to remove the enemy with the sword.

So as an alternative, we will also create a long range weapon that is much safer to use.

Prepare for lift off

We will create a bow and arrow. This will consist of two separate sprites. We will draw these sprites ourselves.

  1. We select the Paint a new sprite block.

  2. We select the brown color and the Ellipse tool.

  3. We draw a tall vertical oval shape.

  4. Next, we switch the color to transparent.

  5. Still using the Ellipse tool, we will take three bites out of the brown shape to form the limbs of the bow.

  6. Then, we will choose the light gray color.

  7. We select the Line tool and draw a straight vertical line connecting the tips of the bow limbs. This will be the bow string.

  8. When the drawing is complete, make sure it is centered properly on the...

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