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Real-World Implementation of C# Design Patterns

You're reading from   Real-World Implementation of C# Design Patterns Overcome daily programming challenges using elements of reusable object-oriented software

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803242736
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Bruce M. Van Horn II Bruce M. Van Horn II
Author Profile Icon Bruce M. Van Horn II
Bruce M. Van Horn II
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
2. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti FREE CHAPTER 3. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C# 4. Part 2: Patterns You Need in the Real World
5. Chapter 3: Getting Creative with Creational Patterns 6. Chapter 4: Fortify Your Code With Structural Patterns 7. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns 8. Part 3: Designing New Projects Using Patterns
9. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code 10. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project 11. Chapter 8: Now You Know Some Patterns, What Next? 12. Index 13. Other Books You May Enjoy Appendix 1: A Brief Review of OOP Principles in C# 1. Appendix 2: A Primer on the Unified Modeling Language (UML)

Wrangling Problem Code by Applying Behavioral Patterns

Do you want to have some fun that doesn’t involve code for once? Next time you find yourself in a tall building with an elevator, get with three or four friends and ride to the top floor. Here’s the fun part: have everyone in your group face the back of the elevator. As other people get on the elevator, they will almost always follow your lead and face the rear. This is because human behavior follows patterns! There are entire fields of study devoted to this fact, including psychology, sociology, and the applied fields of marketing and human relations.

Software is a human invention, so it should come as no surprise that software can be made to follow behavioral patterns too. Behavioral patterns are patterns that deal with algorithms implemented within your classes and how those classes interact and share responsibilities for executing those algorithms.

As our story continues, Kitty and Phoebe will be facing...

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