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Mastering Qt 5

You're reading from   Mastering Qt 5 Create stunning cross-platform applications

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786467126
Length 526 pages
Edition 1st Edition
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Authors (2):
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Robin Penea Robin Penea
Author Profile Icon Robin Penea
Robin Penea
Guillaume Lazar Guillaume Lazar
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Guillaume Lazar
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Toc

Table of Contents (15) Chapters Close

Preface 1. Get Your Qt Feet Wet FREE CHAPTER 2. Discovering QMake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries Without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks

Designing a cross-platform project


We want to display some visual gauges and chart widgets, so create a new Qt widgets Application called ch02-sysinfo. As already discussed in Chapter 1Get Your Qt Feet Wet, Qt Creator will generate some files for us: main.cppMainWindow.hMainWindow.cpp, and MainWindow.ui.

Before diving into the C++ code, we must think about the software's architecture. This project will handle multiple desktop platforms. Thanks to the combination of C++ and Qt, most of the source code will be common to all targets. However, to retrieve both the CPU and memory usage from the OS (operating system), we will use some platform-specific code.

To successfully achieve this task, we will use two design patterns:

  • Strategy pattern: This is an interface that describes functionalities (for example, retrieve CPU usage), and specific behaviors (retrieve CPU usage on Windows/Mac OS/Linux) will be performed into subclasses that implement this interface.

  • Singleton pattern: This pattern guarantees...

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