Chapter 4. Images and Textures
It is often insufficient to create rich visualizations using only basic geometric primitives. Images are the building blocks that help in adding decoration, style, and even photorealism to an interactive scene. In this chapter we will cover the basic operations that we can perform on images:
Loading and drawing an image
Rotating images
Color modulation
Transparency
Creating and modifying images
Using ofTexture for memory optimization
Image warping and video mapping