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Mastering JavaScript Object-Oriented Programming

You're reading from   Mastering JavaScript Object-Oriented Programming Advanced patterns, faster techniques, higher quality code

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Product type Paperback
Published in Jun 2016
Publisher Packt
ISBN-13 9781785889103
Length 292 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. A Refresher of Objects FREE CHAPTER 2. Diving into OOP Principles 3. Working with Encapsulation and Information Hiding 4. Inheriting and Creating Mixins 5. Defining Contracts with Duck Typing 6. Advanced Object Creation 7. Presenting Data to the User 8. Data Binding 9. Asynchronous Programming and Promises 10. Organizing Code 11. SOLID Principles 12. Modern Application Architectures

Objects and prototypes


Until now, we have seen two ways to create objects in JavaScript. The first and simplest approach is based on the literal notation:

var person = {name: "John", surname: "Smith"}; 

The second and more flexible approach is based on a constructor function:

function Person(name, surname) { 
  this.name = name; 
  this.surname = surname; 
} 
 
var person = new Person("John", "Smith"); 

There is no difference between the resulting objects of both approaches. Our feeling in both cases is that we have created two new objects from scratch. Actually, it is not true. In both cases, we created a derived object—an object derived from an instance of the built-in Object() constructor. It is a constructor that allows us to create a base object of all JavaScript objects—the empty object {}. Every object created using the literal notation or a constructor inherits all properties and methods of an instance of the empty object.

We can verify it by trying to call the toString()method:

var...
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