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Learning Unreal Engine Game Development

You're reading from   Learning Unreal Engine Game Development A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781784398156
Length 274 pages
Edition 1st Edition
Tools
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Author (1):
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Joanna Lee Joanna Lee
Author Profile Icon Joanna Lee
Joanna Lee
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Table of Contents (9) Chapters Close

Preface 1. An Overview of Unreal Engine FREE CHAPTER 2. Creating Your First Level 3. Game Objects – More and Move 4. Material and Light 5. Animation and AI 6. A Particle System and Sound 7. Terrain and Cinematics Index

Exercise – creating a simple matinee sequence


Now, let's get hands-on and create a simple matinee sequence for your game. The plan is to showcase the area that we created at the beginning of the game. We will start with an extreme wide shot taken from the front of the house. We will use the dolly to take the camera toward the large windows in the dining area, into the kitchen area, and then the fireplace. Then, using the second camera, from the corner of the room, we will move toward a running guy and focus on his face.

Create a new matinee sequence from the ribbon, as shown in the following screenshot. Click on Matinee and select Add Matinee:

This opens up the Matinee Editor, as shown in the following screenshot:

To create the first camera, we will right-click on the Tracks area and select Add New Camera Group:

Going back to the map, you can see a small window in the corner of the map that shows what the camera is looking at. This screenshot shows where our first shot starts:

To create the next...

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