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Learning Rust

You're reading from   Learning Rust A comprehensive guide to writing Rust applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781785884306
Length 308 pages
Edition 1st Edition
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Author (1):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
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Table of Contents (15) Chapters Close

Preface 1. Introducing and Installing Rust FREE CHAPTER 2. Variables 3. Input and Output 4. Conditions, Recursion, and Loops 5. Remember, Remember 6. Creating Your Own Rust Applications 7. Matching and Structures 8. The Rust Application Lifetime 9. Introducing Generics, Impl, and Traits 10. Creating Your Own Crate 11. Concurrency in Rust 12. Now It's Your Turn! 13. The Standard Library 14. Foreign Function Interfaces

Trait objects


Typically, when we call a function in Rust, we will have a line in the code similar to this:

call_some_method(some_value);

When we have a struct in the code which has an impl attached to it, we will have this:

let m = MyStruct {a: 3, b: 4, c: 1, d: 4}; m.call_some_method();

These are both fine.

If you recall, back in the generic_trait_full example, we had Calc defined and T could be either an f32 or i32. We also talked about how the application knew what to include in the final binary. This is known as static dispatch (which Rust prefers).

Rust uses a system called a dispatch, of which there are two types: static (favored by Rust) and dynamic. Dynamic dispatch relies on something called a trait object.

Let's create a sample test setup

The test code is very simple. We have a trait with a function that returns a String. We then have a couple of implementations and a parameter bound function that will display the result from the implementations:

trait StaticObject 
{ 
  fn static_method...
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