Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning iOS UI Development

You're reading from   Learning iOS UI Development Implement complex iOS user interfaces with ease using Swift

Arrow left icon
Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785288197
Length 196 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Toc

Table of Contents (11) Chapters Close

UI definition with size classes


When working with iOS applications, you used to think about a device screen in terms of size, orientation, and device type. Now forget about it! We will start from scratch and take a look at how to create adaptive layouts using size classes.

Conceptually, a size class is extremely simple. It is a way to express vertical and horizontal sizes through only two possible values: regular or compact. As the two words imply, you can define that an object size (vertical or horizontal) is just at its regular (read "big") or compact (also, "small") format.

As you can note with these two definitions, we are not saying anything about orientation or device; we just say that a generic object has, for example, a vertical compact size and a horizontal regular size. This generic object interface can be defined to behave differently, depending on its size classes—not on the device type, orientation, or specific size.

The UIUserInterfaceSizeClass enum defines a size class. Here...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime