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Learning Functional Programming in Go

You're reading from   Learning Functional Programming in Go Change the way you approach your applications using functional programming in Go

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787281394
Length 670 pages
Edition 1st Edition
Languages
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Author (1):
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Lex Sheehan Lex Sheehan
Author Profile Icon Lex Sheehan
Lex Sheehan
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Table of Contents (13) Chapters Close

Preface 1. Pure Functional Programming in Go 2. Manipulating Collections FREE CHAPTER 3. Using High-Order Functions 4. SOLID Design in Go 5. Adding Functionality with Decoration 6. Applying FP at the Architectural Level 7. Functional Parameters 8. Increasing Performance Using Pipelining 9. Functors, Monoids, and Generics 10. Monads, Type Classes, and Generics 11. Category Theory That Applies 12. Miscellaneous Information and How-Tos

Build a 12-hour clock functor


We'll build a 12-hour clock functor like this one:

Structure

A clock with 12 places for the hours

Transformation operation

f(x) = x + 12, where x is the hour

First, let’s examine the functor implementation:

// src/functor/clock.go

package functor

import (
"fmt"
)

Define our ClockFunctor interface to include a single function (Map):

type ClockFunctor interface {
   Map(f func(int) int) ClockFunctor
}

Create a container to hold our list of 12 hours:

type hourContainer struct {
   hours []int
}

When called, Map will be executed/applied to each element in the container:

func (box hourContainer) Map(f func(int) int) ClockFunctor {
for i, el := range box.hours {
      box.hours[i] = f(el)
   }
return box
}

It's okay for the implementation of Map to be impure, as long as the side effects are limited to variables, such as the loop variables, scoped to the Map function. Notice that return the container, that we call box, whose elements have been transformed in some way by the mapper...

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