First things first
As we are going to start creating the game from scratch, let's remove all the code that is already present in the HelloWorldScene.cpp
file.
So, we open up the project by navigating to wp8Game/wp8Game-XAML/wp8Game.sln
in Visual Studio and clicking on the HelloWorldScene.cpp
file in the Solution Explorer pane under the wp8Component
project in the classes
folder. We then go to the init()
function and remove CCMenuItem
, CCMenu
, and CCSprite
. We need to make sure that the init()
function looks as follows:
bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !CCLayer::init() ) { return false; } visibleSize = CCDirector::sharedDirector()->getVisibleSize(); CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin(); return true; }
As Windows doesn't use a close button function, we might as well remove the close button function from the HelloWorldScene.cpp
and HelloWorldScene.h
files. So...