There are a number of text conventions used throughout this book.
CodeInText: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "Extract the library files for GLEW and GLFW in External Libraries folder. "
A block of code is set as follows:
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
Any command-line input or output is written as follows:
brew install glfw3
brew install glew
Bold: Indicates a new term, an important word, or words that you see onscreen. For example, words in menus or dialog boxes appear in the text like this. Here is an example: "Open up Xcode and click on the Create a new Xcode project option."
Warnings or important notes appear like this.
Tips and tricks appear like this.