Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learn LLVM 17

You're reading from   Learn LLVM 17 A beginner's guide to learning LLVM compiler tools and core libraries with C++

Arrow left icon
Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781837631346
Length 416 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Kai Nacke Kai Nacke
Author Profile Icon Kai Nacke
Kai Nacke
Amy Kwan Amy Kwan
Author Profile Icon Amy Kwan
Amy Kwan
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1: The Basics of Compiler Construction with LLVM
2. Chapter 1: Installing LLVM FREE CHAPTER 3. Chapter 2: The Structure of a Compiler 4. Part 2: From Source to Machine Code Generation
5. Chapter 3: Turning the Source File into an Abstract Syntax Tree 6. Chapter 4: Basics of IR Code Generation 7. Chapter 5: IR Generation for High-Level Language Constructs 8. Chapter 6: Advanced IR Generation 9. Chapter 7: Optimizing IR 10. Part 3: Taking LLVM to the Next Level
11. Chapter 8: The TableGen Language 12. Chapter 9: JIT Compilation 13. Chapter 10: Debugging Using LLVM Tools 14. Part 4: Roll Your Own Backend
15. Chapter 11: The Target Description 16. Chapter 12: Instruction Selection 17. Chapter 13: Beyond Instruction Selection 18. Index 19. Other Books You May Enjoy

Targeting a different CPU architecture

Today, many small computers, such as the Raspberry Pi, are in use despite having only limited resources. Running a compiler on such a computer is often not possible or it takes too much time. Thus, a common requirement for a compiler is to generate code for a different CPU architecture. The whole process of having a host compile an executable for a different target is called cross-compiling.

In cross-compiling, two systems are involved: the host system and the target system. The compiler runs on the host system and produces code for the target system. To denote the systems, the so-called triple is used. This is a configuration string that usually consists of the CPU architecture, the vendor, and the operating system. Furthermore, additional information about the environment is often added to the configuration string. For example, the x86_64-pc-win32 triple is used for a Windows system running on a 64-bit X86 CPU. The CPU architecture is x86_64...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image