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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803234151
Length 368 pages
Edition 1st Edition
Tools
Concepts
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Index 20. Other Books You May Enjoy

Adding the final details

Congratulations on making it to this part of the tutorial! Hopefully you have learned some new tricks and techniques along the way.

In the last part of this tutorial, we will be adding in a ground plane and a lamp to help brighten the fire, and we will enable motion blur, as follows:

  • Let’s start out by adding a Plane object to be the ground floor. This way the fire is not floating in 3D space.
  • If we press Z and go into Rendered View, you might notice that the fire is not that bright. We could turn up the strength of the emission for the fire, but that would also change the color. Instead, let’s fake it by adding Point Lamp and placing it in the middle of the fire. Press Shift + A, then go to Light and select Point.
  • Set Power to around 100, match the color of the fire, and bring Radius up to 0.5. This will make the shadows a bit softer.
Figure 3.22 – Lamp settings

Figure 3.22 – Lamp settings

  • Next, let’...
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