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iOS 17 Programming for Beginners

You're reading from   iOS 17 Programming for Beginners Unlock the world of iOS development with Swift 5.9, Xcode 15, and iOS 17 – your path to App Store success

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630561
Length 604 pages
Edition 8th Edition
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Authors (2):
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Ian Lockett Ian Lockett
Author Profile Icon Ian Lockett
Ian Lockett
Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Toc

Table of Contents (34) Chapters Close

Preface 1. Part 1: Swift
2. Exploring Xcode FREE CHAPTER 3. Simple Values and Types 4. Conditionals and Optionals 5. Range Operators and Loops 6. Collection Types 7. Functions and Closures 8. Classes, Structures, and Enumerations 9. Protocols, Extensions, and Error Handling 10. Swift Concurrency 11. Part 2: Design
12. Setting Up the User Interface 13. Building Your User Interface 14. Finishing Up Your User Interface 15. Modifying App Screens 16. Part 3: Code
17. Getting Started with MVC and Table Views 18. Getting Data into Table Views 19. Passing Data between View Controllers 20. Getting Started with Core Location and MapKit 21. Getting Started with JSON Files 22. Getting Started with Custom Views 23. Getting Started with the Camera and Photo Library 24. Getting Started with Search 25. Getting Started with Collection Views 26. Part 4: Features
27. Getting Started with SwiftData 28. Getting Started with SwiftUI 29. Getting Started with Widgets 30. Getting Started with visionOS 31. Testing and Submitting Your App to the App Store 32. Other Books You May Enjoy
33. Index

Getting Started with visionOS

During Apple’s World Wide Developer Conference in 2023, Apple introduced Apple Vision Pro, a mixed-reality headset running visionOS. visionOS blends existing Apple development frameworks with brand new concepts, which enables you to build great apps for a new computing paradigm named spatial computing. In spatial computing, apps appear in a virtual space, digital media is blended with the real world, and users can use eye tracking, hand gestures, and voice input to interact with an app.

In this chapter, you’re going to modify the JRNL app that you completed in Chapter 22, Getting Started with Collection Views to work with visionOS.

First, you’ll learn about visionOS and spatial computing. Next, you’ll learn how to build your app to run on visionOS, and how to handle platform differences in your code. After that, you’ll modify your app’s appearance while running in visionOS. Finally, you’ll use SwiftUI...

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