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iOS 14 Programming for Beginners

You're reading from   iOS 14 Programming for Beginners Get started with building iOS apps with Swift 5.3 and Xcode 12

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Product type Paperback
Published in Nov 2020
Publisher Packt
ISBN-13 9781800209749
Length 766 pages
Edition 5th Edition
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Author (1):
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Ahmad Sahar Ahmad Sahar
Author Profile Icon Ahmad Sahar
Ahmad Sahar
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Table of Contents (31) Chapters Close

Preface 1. Section 1: Swift
2. Chapter 1: Getting Familiar with Xcode FREE CHAPTER 3. Chapter 2: Simple Values and Types 4. Chapter 3: Conditionals and Optionals 5. Chapter 4: Range Operators and Loops 6. Chapter 5: Collection Types 7. Chapter 6: Functions and Closures 8. Chapter 7: Classes, Structures, and Enumerations 9. Chapter 8: Protocols, Extensions, and Error Handling 10. Section 2:Design
11. Chapter 9: Setting Up the User Interface 12. Chapter 10: Building Your User Interface 13. Chapter 11: Finishing Up Your User Interface 14. Chapter 12: Modifying and Configuring Cells 15. Section 3:Code
16. Chapter 13: Getting Started with MVC and Collection Views 17. Chapter 14: Getting Data into Collection Views 18. Chapter 16: Getting Started with MapKit 19. Chapter 17: Getting Started with JSON Files 20. Chapter 18: Displaying Data in a Static Table View 21. Chapter 19: Getting Started with Custom UIControls 22. Chapter 20: Getting Started with Cameras and Photo Libraries 23. Chapter 21: Understanding Core Data 24. Section 4:Features
25. Chapter 22: Getting Started with Apple Silicon Macs 26. Chapter 23: Getting Started with SwiftUI 27. Chapter 24: Getting Started with Widgets 28. Chapter 25: Getting Started with App Clips 29. Chapter 26: Testing and Submitting Your App to the App Store 30. Other Books You May Enjoy

Section 4:Features

Welcome to the final part of this book. In this part, you will implement the latest iOS 14 features. You will modify your app to work on both an iPhone and an iPad, as well as make it work on Apple Silicon Macs. Next, you will learn how to develop SwiftUI apps, a great new way of developing apps for all Apple platforms. After that, you'll add a widget to display your app's information on the Home Screen and add an app clip that will present relevant app experiences for your users. Finally, you'll see how to test your app with internal and external testers, and upload it to the App Store.

This part comprises the following chapters:

  • Chapter 22, Getting Started with Apple Silicon Macs
  • Chapter 23, Getting Started with SwiftUI
  • Chapter 24, Getting Started with Widgets
  • Chapter 25, Getting Started with App Clips
  • Chapter 26, Testing and Submitting Your App to the App Store

By the end of this part, you'll be able...

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