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How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A hands-on guide to developing, testing, and publishing your first apps with Android

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781838984113
Length 794 pages
Edition 1st Edition
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Authors (4):
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Eran Boudjnah Eran Boudjnah
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Eran Boudjnah
Jomar Tigcal Jomar Tigcal
Author Profile Icon Jomar Tigcal
Jomar Tigcal
Alex Forrester Alex Forrester
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Alex Forrester
Alexandru Dumbravan Alexandru Dumbravan
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Alexandru Dumbravan
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Toc

Table of Contents (17) Chapters Close

Preface
1. Creating Your First App 2. Building User Screen Flows FREE CHAPTER 3. Developing the UI with Fragments 4. Building App Navigation 5. Essential Libraries: Retrofit, Moshi, and Glide 6. RecyclerView 7. Android Permissions and Google Maps 8. Services, WorkManager, and Notifications 9. Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 10. Android Architecture Components 11. Persisting Data 12. Dependency Injection with Dagger and Koin 13. RxJava and Coroutines 14. Architecture Patterns 15. Animations and Transitions with CoordinatorLayout and MotionLayout 16. Launching Your App on Google Play

Summary

In this chapter, you have covered a lot of the groundwork of how your application interacts with the Android framework, from the Activity lifecycle callbacks to retaining the state in your activities, navigating from one screen to another, and how intents and launch modes make this happen. These are core concepts that you need to understand in order to move on to more advanced topics.

In the next chapter, you will be introduced to fragments and how they fit into the architecture of your application, as well as exploring more of the Android resources framework.

You have been reading a chapter from
How to Build Android Apps with Kotlin
Published in: Feb 2021
Publisher: Packt
ISBN-13: 9781838984113
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