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Hands-On UX Design for Developers

You're reading from   Hands-On UX Design for Developers Design, prototype, and implement compelling user experiences from scratch.

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788626699
Length 350 pages
Edition 1st Edition
Concepts
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Author (1):
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Elvis Canziba Elvis Canziba
Author Profile Icon Elvis Canziba
Elvis Canziba
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Table of Contents (18) Chapters Close

Title Page
www.packtpub.com
Contributors
Preface
1. What is UX? FREE CHAPTER 2. UX Design Process 3. User Behavior Basics and User Research 4. Getting to Know Your Users 5. User Personas 6. Designing Behavior 7. Visual Design Principles and Processes 8. Wireframes and Prototyping 9. UI Design and Implementation 10. Frontend UI Implementation and Process 11. Post-launching UX Activities 12. Designing for Big Data 1. Other Books You May Enjoy Index

Chapter 11. Post-launching UX Activities

We have now come to the final part of UX. In this chapter, we will explain the next steps that we, as UX professionals, can take when we launch a product.

After we launch a product, we will need to learn more about the customers that will be using the product; we will need to reach out to them, listen to them, and improve the product for them.

We will elaborate on the kinds of metrics we should get from our customers, which parts of these metrics are important for us to know, and how we can use metrics to our benefit.

We will cover the following points in this chapter:

  • Steps to take after a product launch
  • Gathering feedback from users
  • Performing A/B testing
  • Gathering and using metrics
  • Performing user interface accessibility testing
  • Creating and analyzing conversion funnels
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