Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On JavaScript High Performance

You're reading from   Hands-On JavaScript High Performance Build faster web apps using Node.js, Svelte.js, and WebAssembly

Arrow left icon
Product type Paperback
Published in Feb 2020
Publisher Packt
ISBN-13 9781838821098
Length 376 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Justin Scherer Justin Scherer
Author Profile Icon Justin Scherer
Justin Scherer
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Tools for High Performance on the Web 2. Immutability versus Mutability - The Balance between Safety and Speed FREE CHAPTER 3. Vanilla Land - Looking at the Modern Web 4. Practical Example - A Look at Svelte and Being Vanilla 5. Switching Contexts - No DOM, Different Vanilla 6. Message Passing - Learning about the Different Types 7. Streams - Understanding Streams and Non-Blocking I/O 8. Data Formats - Looking at Different Data Types Other Than JSON 9. Practical Example - Building a Static Server 10. Workers - Learning about Dedicated and Shared Workers 11. Service Workers - Caching and Making Things Faster 12. Building and Deploying a Full Web Application 13. WebAssembly - A Brief Look into Native Code on the Web 14. Other Books You May Enjoy

Understanding Rollup

RollupJS is a build tool that allows us to prepare our applications in different ways, depending on the environment. There have been many tools before it (Grunt, Gulp), many that are competing with it (Webpack, Parcel), and many that will be built in the future. We will focus on RollupJS for our specific use case (getting our static server application built in Chapter 9, Practical Example – Building a Static Server), but just note that most build tools are similar in terms of their architecture.

What RollupJS gives us is a way to have hooks into different parts of the build life cycle. Most applications have the following states during a build process:

  • Build start
  • Dependency injection
  • Compilation
  • Post compilation
  • Build end

Each of these states may go by different names in different build systems, and some may even have more than just these (as we...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime