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Exploring Experience Design

You're reading from   Exploring Experience Design Fusing business, tech, and design to shape customer engagement

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Product type Paperback
Published in Aug 2017
Publisher
ISBN-13 9781787122444
Length 400 pages
Edition 1st Edition
Concepts
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Author (1):
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Ezra Schwartz Ezra Schwartz
Author Profile Icon Ezra Schwartz
Ezra Schwartz
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Table of Contents (20) Chapters Close

Title Page
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Customer Feedback
Dedication
Preface
1. Experience Design - Overview FREE CHAPTER 2. The Experience Design Process 3. Business and Audience Context 4. The User and Context of Use 5. Experience - Perception, Emotions, and Cognition 6. Experience Design Disciplines 7. The Design Team 8. Delight and Engagement 9. Tying It All Together - From Concept to Design 10. Design Testing 11. The Design Continuum

User research


Most companies conduct market research on an ongoing basis. The research helps identify, connect, and expand target audiences by guiding the development, evolution and change of a brand identity. While many of the methods used by marketers and experience designers are similar, their research objectives are complementary and not redundant. A close collaboration between the disciplines benefits both the organizations as well as the final product design.

One difference between marketing and experience research has to do with the number of participants in the research. The number of participants is known as the sample size. There are statistical methods to determine the sample size for a given research activity, which is important in scientific, social, and some commercial research/

Sites like Checkmarket.com, for example, provide calculators that help determine how many survey invites should be sent out, such that the number of those who actually respond, is representative of the...

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