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Enterprise Augmented Reality Projects

You're reading from   Enterprise Augmented Reality Projects Build real-world, large-scale AR solutions for various industries

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781789807400
Length 388 pages
Edition 1st Edition
Languages
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Authors (2):
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Jorge R. López Benito Jorge R. López Benito
Author Profile Icon Jorge R. López Benito
Jorge R. López Benito
Enara Artetxe Gonz√°lez Enara Artetxe Gonz√°lez
Author Profile Icon Enara Artetxe Gonz√°lez
Enara Artetxe Gonz√°lez
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Toc

Table of Contents (10) Chapters Close

Preface 1. Introduction to AR and How It Fits the Enterprise FREE CHAPTER 2. Introduction to Unity for AR Development 3. AR for Manufacturing with ARCore 4. AR for Training with WebAR and Augmented Class! 5. AR for Marketing with EasyAR 6. AR for Retail with Vuforia 7. AR for Automation with Vuforia and AR Glasses 8. AR for Tourism with ARKit 9. Other Books You May Enjoy

AR for Training with WebAR and Augmented Class!

In this chapter, we will explore two different tools that work on Android devices that can be applied to the training field. The first one will be based on WebAR, specifically, the Google Web Component <model-viewer>, which will let us visualize 3D models in a real environment through a web page using ARCore. We will be able to select a model from a series of them on the web page, place it in the real world, and manipulate it (move, rotate, and scale it).

The second one will be Augmented Class!, an educational-oriented authoring tool that will let us create AR training projects to show different elements (images, audio files, videos, and 3D models, among others) over images or real-life pictures, add interactivity to our projects, and exchange them between users.

The main goal of this chapter is to introduce you to two AR tools...

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