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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods to practical problems of chatbots, robotics, discrete optimization, web automation, and more

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838826994
Length 826 pages
Edition 2nd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
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Table of Contents (28) Chapters Close

Preface 1. What Is Reinforcement Learning? 2. OpenAI Gym FREE CHAPTER 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. Higher-Level RL Libraries 8. DQN Extensions 9. Ways to Speed up RL 10. Stocks Trading Using RL 11. Policy Gradients – an Alternative 12. The Actor-Critic Method 13. Asynchronous Advantage Actor-Critic 14. Training Chatbots with RL 15. The TextWorld Environment 16. Web Navigation 17. Continuous Action Space 18. RL in Robotics 19. Trust Regions – PPO, TRPO, ACKTR, and SAC 20. Black-Box Optimization in RL 21. Advanced Exploration 22. Beyond Model-Free – Imagination 23. AlphaGo Zero 24. RL in Discrete Optimization 25. Multi-agent RL 26. Other Books You May Enjoy
27. Index

The Bellman equation of optimality

To explain the Bellman equation, it's better to go a bit abstract. Don't be afraid; I'll provide concrete examples later to support your learning! Let's start with a deterministic case, when all our actions have a 100% guaranteed outcome. Imagine that our agent observes state s0 and has N available actions. Every action leads to another state, s1 ... sN, with a respective reward, r1 ... rN. Also, assume that we know the values, Vi, of all states connected to state s0. What will be the best course of action that the agent can take in such a state?

Figure 5.3: An abstract environment with N states reachable from the initial state

If we choose the concrete action, ai, and calculate the value given to this action, then the value will be . So, to choose the best possible action, the agent needs to calculate the resulting values for every action and choose the maximum possible outcome. In other words, . If we are using the...

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