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Creating Cross-Platform C# Applications with Uno Platform

You're reading from   Creating Cross-Platform C# Applications with Uno Platform Build apps with C# and XAML that run on Windows, macOS, iOS, Android, and WebAssembly

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Product type Paperback
Published in Aug 2021
Publisher Packt
ISBN-13 9781801078498
Length 258 pages
Edition 1st Edition
Languages
Tools
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Authors (2):
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Marcel Alexander Wagner Marcel Alexander Wagner
Author Profile Icon Marcel Alexander Wagner
Marcel Alexander Wagner
Matt Lacey Matt Lacey
Author Profile Icon Matt Lacey
Matt Lacey
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Toc

Table of Contents (13) Chapters Close

Preface 1. Section 1: Getting to Know Uno Platform
2. Chapter 1: Introducing Uno Platform FREE CHAPTER 3. Chapter 2: Writing Your First Uno Platform App 4. Section 2: Writing and Developing Uno Platform Apps
5. Chapter 3: Working with Forms and Data 6. Chapter 4: Mobilizing Your App 7. Chapter 5: Making Your App Ready for the Real World 8. Chapter 6: Displaying Data in Charts and with Custom 2D Graphics 9. Section 3: Test, Deploy, and Contribute
10. Chapter 7: Testing Your Apps 11. Chapter 8: Deploying Your Apps and Going Further 12. Other Books You May Enjoy

Summary

In this chapter, we have learned how to write automated UI tests for your app using Uno.UITest and Selenium. We also then learned how to run those tests on different platforms, including running them on your app running on an emulator. After that, we covered how to write UI tests for the UWP head of the app using WinAppDriver and also write unit tests for the UWP head. Lastly, we covered manual testing and how to test for accessibility issues.

In the next chapter, we'll talk about deploying your app and how you can bring your Xamarin.Forms app to the web using Uno Platform. We will also cover how to build for other platforms and cover how you can join and even contribute to the Uno community.

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