Further reading
In this chapter, we saw quite a few new APIs from Unity that we might use again in later chapters. The following list includes resources for some of them, including more examples and use cases:
- Physics.OverlapBox: https://docs.unity3d.com/2023.1/Documentation/ScriptReference/Physics.OverlapBox.html
- GameObjects.FindGameObjectsWithTag: https://docs.unity3d.com/2023.1/Documentation/ScriptReference/GameObject.FindGameObjectsWithTag.html
- MenuItem: https://docs.unity3d.com/2023.1/Documentation/ScriptReference/MenuItem.html
- Collider.Raycast: https://docs.unity3d.com/2023.1/Documentation/ScriptReference/Collider.Raycast.html
- Camera.ScreenPointToRay: https://docs.unity3d.com/2023.1/Documentation/ScriptReference/Camera.ScreenPointToRay.html