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Creating an RTS Game in Unity 2023

You're reading from   Creating an RTS Game in Unity 2023 A comprehensive guide to creating your own strategy game from scratch using C#

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781804613245
Length 548 pages
Edition 1st Edition
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Author (1):
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Bruno Cicanci Bruno Cicanci
Author Profile Icon Bruno Cicanci
Bruno Cicanci
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Table of Contents (23) Chapters Close

Preface 1. Part 1: Foundations of RTS Games
2. Chapter 1: Introducing Real-Time Strategy Games FREE CHAPTER 3. Chapter 2: Setting Up Unity and the Dragoncraft Project 4. Chapter 3: Getting Started with Our Level Design 5. Chapter 4: Creating the User Interface and HUD 6. Part 2: The Combat Units
7. Chapter 5: Spawning an Army of Units 8. Chapter 6: Commanding an Army of Units 9. Chapter 7: Attacking and Defending Units 10. Chapter 8: Implementing the Pathfinder 11. Part 3: The Battlefield
12. Chapter 9: Adding Enemies 13. Chapter 10: Creating an AI to Attack the Player 14. Chapter 11: Adding Enemies to the Map 15. Part 4: The Gameplay
16. Chapter 12: Balancing the Game’s Difficulty 17. Chapter 13: Producing and Gathering Resources 18. Chapter 14: Crafting Buildings and Defense Towers 19. Chapter 15: Tracking Progression and Objectives 20. Chapter 16: Exporting and Expanding Your Game 21. Index 22. Other Books You May Enjoy

Setting up the UI and HUD using Prefabs

With the Canvas set up for our UI, we can start adding the UI components. However, we still need one last thing that is quite easy to include in the project, which is the TextMeshPro (TMP). The TMP is the Unity replacement for the UI Text and Text Mesh features and provides more control over text formatting as well as great performance. If you are already familiar with the old Unity UI, the TMP has almost the same names and features, but in a more robust package.

The TMP package comes by default on the latest versions of Unity, which includes the Unity 2023 version that we are using to develop our RTS game. Any new project will have this package installed, but if you want to double-check, go to Window | Package Manager and select the Packages : In Project option to see all packages that are currently included in our project. TextMeshPro should be on the list as an installed package. If you cannot see it, select the Packages : Unity Registry...

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