Creating the first map layout using Prefabs
Using Level01
, we are going to add a few Prefabs from the RPGPP_LT
package imported into the project in the previous chapter. For now, we are not going to use the Dragon
package nor any of the Mini Legion
packages because they are not part of the level design; they are part of the design of the gameplay that will come in the next chapters of the book.
In the Project view, expand the ThirdParty folder, and then the RPGPP_LT folder:
Figure 3.8 – The Prefabs structure inside the RPGPP_LT assets package
Here, you will find a well-organized structure with many assets that we are going to use to create our levels. You can ignore all internal folders and just focus on the Prefabs folder – it is divided into categories and subcategories, which contain everything we need. Moving forward, Prefabs will be mentioned by their location within these folders or the filename.
Some of the Prefabs can be easily...