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Coding Roblox Games Made Easy

You're reading from   Coding Roblox Games Made Easy The ultimate guide to creating games with Roblox Studio and Lua programming

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800561991
Length 238 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Toc

Table of Contents (12) Chapters Close

Preface 1. Section 1: Introduction to Roblox Development
2. Chapter 1: Introducing Roblox Development FREE CHAPTER 3. Chapter 2: Knowing Your Work Environment 4. Section 2: Programming in Roblox
5. Chapter 3: Introduction to Roblox Lua 6. Chapter 4: Roblox Programming Scenarios 7. Chapter 5: Creating an Obby 8. Chapter 6: Creating a Battle Royale Game 9. Section 3: The Logistics of Game Production
10. Chapter 7: The Three Ms 11. Other Books You May Enjoy

Chapter 5: Creating an Obby

Now that you have the knowledge needed to make a full game, you will first put your skills to the test by making an obstacle course game, more commonly called an Obby. From this chapter, you will learn how to integrate features from previous chapters such as moving parts, rewards, effects, and player management. By the end of this chapter, we will have integrated all of the material learned in the previous chapters and tested and published a fully functional game.

In this chapter, we're going to cover the following main topics:

  • Managing player data
  • Making Obby stages
  • Creating rewards
  • Adding shops and purchases
  • Creating effects
  • Testing and publication
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