Setting up the workspace
Now, the most important windows, for concept art, are these ones:
- Material
- Layer
- Layer Property
- Sub Tool
- Tool
The color wheel is something you can use with shortcuts because you will not change colors very much.
In the Quick Access window, I recommend adding the following:
- HSL correction layer, which you can find under Layer | New Correction Layer | Hue/Saturation/Luminosity
- HSL tonal correction, which you can find under Edit | Tonal Correction | Hue/Saturation/Luminosity
- Tool property
- Gradient map
- Gradient tool
This will give you all the tools you need to work with.
You can see an overview of the workspace here:
Figure 9.2 – Workspace for concept art
Before going any further, I need to help you understand how useful the Material palette is for concept art.
Material folder – your greatest ally
In a way, concept art is 99% preparation, and pay to win. Why do I say pay to win? Online, especially...